Magic facilities

Native setup identified

Three MV Research Completer (13001) node holders, three ordinary aura nodes/stabilizers, and six dedicated Alvearies: three pure Rejuvenating/Recharging and three pure Empowering/Empowering colonies. Recharging restores current vis; Empowering grows/restores base capacity. Holders default disabled with empty inputs.

Best attainable targets: Blinding 2.0 speed, Eon 600 lifespan, fertility 4, Both 5 temperature/humidity tolerance, day/night/rain/cave enabled, Maximum 99 flowering and Largest 15?13?15 territory. Preserve species, native flowers/specialty conditions and useful effects. Ordinary unwanted effects are removed from working lines and retained in the archive.

555 identified current-stage chromosome/allele pairs: 389 species plus 166 other traits, including all 16 tolerance variants per temperature/humidity chromosome. Archive exact-NBT charged serums, owner-specific learned GeneTracker records and pristine pure backups; use chromosome+allele UID identity. Reserve nine existing 16k archive cells (567 type slots), expanding within the existing archive for additional NBT variants.

Thaumcraft, essentia, Botania, Blood Magic and Witchery facilities with native recipes, research, source chains, automation limits and context requirements.

magic-study

Thaumaturgy library and study

include
Thaumaturgy library and study
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Thaumaturgy library and study
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Thaumaturgy library and study
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Thaumaturgy library and study
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Thaumaturgy library and study
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Thaumaturgy library and study
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Thaumaturgy library and study
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

1 proposed channels: 1 x Arcane Crafting Terminal. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Research archive, scans, discoveries, scribing supplies

Inputs

Paper/ink, scanned objects, research points, EU for inscriber

Automation

AE2 terminal and stocked paper/ink/Knowledge Fragments; Knowledge Inscriber duplicates learned knowledge where native behavior permits

Manual

Scan triggers; obtain and use discoveries; player research remains personal

Footprint

21 × 17 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

2 research desks, 1 deconstruction table, 2 Arcane Worktables, 1 Arcane Crafting Terminal, 1 Cell Microscope, 1 focus storage wall. Every registered research appears in a separate appendix; no blanket research-all command.
Full native requirements and source evidence
Category
Thaumcraft
Research Keys
  • RESEARCHER1
  • RESEARCHER2
  • RESEARCHDUPE
  • thaumicenergistics.TEKNOWLEDGEINSCRIBER
Quest IDs
225, 226, 1,096, 1,461
Placement
proposal only; exact coordinates follow approved campus master plan
research-completer

Research Completer multiblock

Current build status — 13 October 2026: Three MV Research Completer holders and their actual aura nodes are now on the main ground layout. They retain their native inventories and node aspects. Bee effects provide replenishment; remaining research and magic automation retains its real player and resource requirements.
include
Research Completer multiblock
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Research Completer multiblock
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Research Completer multiblock
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Research Completer multiblock
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

2 proposed channels: 1 x ME item input bus; 1 x ME item output bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Completed research discoveries

Inputs

120 EU/t base, ordinary aura-node vis; stabilizer under every node

Automation

AE2 input bus/output bus, LV/MV-transformer-fed regular energy hatch; notes inserted in batches; completed discoveries collected into AE2

Manual

Player creates research note and right-clicks discovery; notes are not conjured

Footprint

13 × 3 × 3 structure; 17 × 9 × 7 service bay

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Up to 11 nodes; machine permanently reduces node vis instead of topping nodes up. Stop input when node reserve low; replenishment must be an actually identified mechanism. This is not Andrew’s requested feeder.
Full native requirements and source evidence
Category
Thaumcraft
Research Keys
  • ResearchCompleter
Quest IDs
-9,034,456,121,309,152,193
Placement
proposal only; exact coordinates follow approved campus master plan
requested-three-feeders

Three Research Completer node holders with Rejuvenating and Empowering bees

Current build status — 13 October 2026: Confirmed mechanism: bees replenish the floating aura nodes; the three Research Completer multiblocks hold them. The three-holder/node and six-colony setup is now grounded with preserved native resources and corrected world-coordinate bindings. No essentia-feeding role or duplicate inventory is assigned to the holders.
include — Installed MV/pre-Assembly-Line Research Completer and stage-admitted bee effects; source-qualified concrete design.

Exact native structure, bee lines, genetics and wiring plan

Ae Connection

Three holder controllers consume zero channels; six private hive grids add36local channels; shared output import adds1main SW channel. SW now142 on five routes,32+32+32+32+14.

Quantity

3

Proposed quantity

3

Outputs

Current-vis replenishment and gradual base-capacity replenishment/growth for three ordinary nodes

Inputs

Ordinary aura nodes, Rejuvenating and Empowering pure queens, native Aura Node flowers, optimized breeding reserves and AE power

Automation

Three MV Research Completer (13001) node holders, three ordinary aura nodes/stabilizers, and six dedicated Alvearies: three pure Rejuvenating/Recharging and three pure Empowering/Empowering colonies. Recharging restores current vis; Empowering grows/restores base capacity. Holders default disabled with empty inputs. Analyze backed-up donors -> Isolator -> Sequencer owned by Andrew -> Genetic Database -> Polymeriser charged serums -> Inoculator on larvae only -> Incubator drones -> breed into pristine princess lines -> verify active/inactive copies match. Natural/pristine status is not a serum gene. Separate short-lived breeding lines from the Eon production lines. Six isolated six-channel colony grids return matching pristine lineages and preserve 64 matching drones before surplus DNA extraction. One shared SW collection import returns useful outputs to AE2.

Manual

Acquire/transport valid ordinary nodes. Native formation, queen error state, vis recovery and optional research admission are checked during construction.

Footprint

Three 3?3?3 holder bodies with two 3?4?3 Alvearies per station; SW nodes X-160/-80/0,Y92,Z480,80-block pitch

Availability reason

Native structure, recipes, ordinary-node compatibility and both bee effects identified; physical commissioning follows implementation.

Notes

Best attainable targets: Blinding 2.0 speed, Eon 600 lifespan, fertility 4, Both 5 temperature/humidity tolerance, day/night/rain/cave enabled, Maximum 99 flowering and Largest 15?13?15 territory. Preserve species, native flowers/specialty conditions and useful effects. Ordinary unwanted effects are removed from working lines and retained in the archive. 555 identified current-stage chromosome/allele pairs: 389 species plus 166 other traits, including all 16 tolerance variants per temperature/humidity chromosome. Archive exact-NBT charged serums, owner-specific learned GeneTracker records and pristine pure backups; use chromosome+allele UID identity. Reserve nine existing 16k archive cells (567 type slots), expanding within the existing archive for additional NBT variants. Plain Alveary territory modifier2 gives30-block spherical range. Active research permanently consumes base vis; enable only against measured reserve/recovery.

Wiki

Not specified
Full native requirements and source evidence
Category
Requested historical restoration
Research Keys
None recorded
Quest IDs
None recorded
Placement
proposal only; exact coordinates follow approved campus master plan
node-manipulators

Node manipulation workbench

include
Node manipulation workbench
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Node manipulation workbench
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Node manipulation workbench
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Node manipulation workbench
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Quantity

1

Proposed quantity

1

Outputs

Healing modifiers, node linking, catalyzation and native node augmentations

Inputs

Native augmentation items/aspects, wand charge, individual node type

Automation

Thaumic Bases Node Manipulator/Linking Device; Thaumic Machina Node Transmodifier; Gadomancy Aura Node Manipulator structure where admitted

Manual

Node transformation selection and irreversible node merges remain deliberate player operations

Footprint

19 × 13 × 9 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Installed native node modifier APIs inspected; these are not labelled as the missing Greg feeders. Do not force node types or base stats.

Wiki

Not specified
Full native requirements and source evidence
Category
Thaumcraft addons
Research Keys
  • NODECATALYZATION
  • nodeManipulator
  • nodeTransmodifier
Quest IDs
2,064
Placement
proposal only; exact coordinates follow approved campus master plan
essentia-les

Large Essentia Smeltery

include
Large Essentia Smeltery
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Large Essentia Smeltery
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Large Essentia Smeltery
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Large Essentia Smeltery
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Large Essentia Smeltery
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

2 proposed channels: 1 x ME item input bus; 1 x ME essentia output hatch. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Digitized essentia from farm/mob/by-product items

Inputs

Native controller32024; IV piston/circuits and prior Thaumcraft machinery; energy hatch+Ignis/Aqua CV; optional Ordo/Perditio CV

Automation

ME input bus with filtered burn patterns; ME Essentia Output Hatch routes products directly to dedicated AE2 essentia bank; CV relays and maintenance access

Manual

Initial infusion crafting of controller and final native structure formation

Footprint

9 × 5 × 5 structure; 15 × 11 × 9 service bay

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Maximum stage-valid diffusion cell tier only; no LuV pump/field-generator components. Provide service aisle and contained exhaust scrubber zone. Large Essentia Generator from newer wiki is absent in this installation and is not included.
Full native requirements and source evidence
Category
Thaumcraft industry
Research Keys
  • ESSENTIA_SMELTERY
  • ESSENTIA_OUTPUT_HATCH_ME
  • ESSENTIA_CELL
Quest IDs
None recorded
Placement
proposal only; exact coordinates follow approved campus master plan
essentia-aaf

Advanced Alchemical Furnace and legacy alchemy exhibit

include
Advanced Alchemical Furnace and legacy alchemy exhibit
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Advanced Alchemical Furnace and legacy alchemy exhibit
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Advanced Alchemical Furnace and legacy alchemy exhibit
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Advanced Alchemical Furnace and legacy alchemy exhibit
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

2 proposed channels: 1 x Item export bus; 1 x Essentia import bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Alternative bulk essentia production and historical furnace progression

Inputs

Fuel/native arcane heat and renewable burn feedstocks

Automation

AE2 item supply + essentia import; redstone level cutoffs; backup Alchemical Furnace/Alembics

Manual

Legacy apparatus displayed and maintained; actual bulk loop verified independently

Footprint

13 × 13 × 9 bay

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

One active Advanced Alchemical Furnace, one Thaumium Alchemical Furnace, one original furnace with alembics; singleblock backups are not counted as functional until resource cycles work.
Full native requirements and source evidence
Category
Thaumcraft industry
Research Keys
  • ADVALCHEMYFURNACE
  • DISTILESSENTIA
Quest IDs
240
Placement
proposal only; exact coordinates follow approved campus master plan
essentia-bank

Dedicated massive AE2 essentia vault

include
Dedicated massive AE2 essentia vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Dedicated massive AE2 essentia vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Dedicated massive AE2 essentia vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Dedicated massive AE2 essentia vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

1 proposed channels: 1 x Essentia Terminal. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Up to335,544,320 essentia units across40×4096 k cells

Inputs

4096 k cells use four LuV-class circuits, four1024 k components and Essentia Processor Tier I; use IV-produced Quantum Supercomputer alternative

Automation

Filtered dedicated cells and level emitters; import/export buses; Essentia Terminal; providers connected to native consumers

Manual

Cell partition and priority setup; no ordinary fluid-cell substitution

Footprint

4 ME Drives in a 9 × 9 × 5 vault alcove

Availability reason

40 x4096k cells admitted via actual IV-crafted QuantumSupercomputers. Next16384k size requires circuitUV, whose four native first-source recipes have no pre-AL machine owner that can run them; this is a source/owner gate, not a label guess.

Notes

4096 k cell metadata 7:4,194,304 bytes;48 aspect types; native accounting 2 essentia per byte, no per-type byte overhead.40 cells total335,544,320 units; 16384 k requires UV circuits and is excluded. Proposed stock targets:32768 of each admitted aspect,262144 common production aspects; these are production thresholds, not free prefills.

Wiki

Not specified
Full native requirements and source evidence
Category
Thaumic Energistics
Research Keys
  • thaumicenergistics.TESTORAGE
  • thaumicenergistics.TECORES
  • thaumicenergistics.TEIO
  • thaumicenergistics.TEESSTERM
Quest IDs
295, 299, 298
Placement
proposal only; exact coordinates follow approved campus master plan
alchemy-automation

Thaumatorium and Alchemical Boiler line

include
Thaumatorium and Alchemical Boiler line
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Thaumatorium and Alchemical Boiler line
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Thaumatorium and Alchemical Boiler line
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Thaumatorium and Alchemical Boiler line
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

11 proposed channels: 4 x ME Interface; 1 x Item import bus; 4 x Essentia Provider; 1 x Fluid export bus; 1 x Essentia import bus. Native operation remains to be commissioned.

Quantity

4

Proposed quantity

4

Outputs

Thaumium, balanced/primal shards, alumentum, nitor, tallow, metal transmutation and alchemical duplication

Inputs

Native catalysts, essentia, water, heat; all consumes tracked

Automation

Separate fixed recipe units fed by AE2 patterns; Essentia Providers/filtered tubes; outputs imported; boiler for aspect-bearing fluids

Manual

Manual crucible remains for exceptional recipes; mass repeatables use native automated recipes

Footprint

4 bays of7 × 7 × 5

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Keep incompatible suction/aspects in separate tube branches. Common resources have dedicated renewable supply recipes, not arbitrary jars prefilled with aspects.
Full native requirements and source evidence
Category
Thaumcraft industry
Research Keys
  • THAUMATORIUM
  • ALCHEMYBOILER
  • ALCHEMICALDUPLICATION
  • GT_CRYSTALLISATION
Quest IDs
2,886, 241, 242
Placement
proposal only; exact coordinates follow approved campus master plan
infusion-primary

Primary automated infusion hall

include
Primary automated infusion hall
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Primary automated infusion hall
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Primary automated infusion hall
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Primary automated infusion hall
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

16 proposed channels: 12 x Pedestal item export bus; 1 x Central item export bus; 1 x Central item import bus; 1 x Ordinary Infusion Provider; 1 x Processing ME Interface. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

All admitted infusion products, runic armor, wands, Thaumic Energistics parts

Inputs

Runic Matrix, symmetry/stabilizers, stocked aspect bank, assigned recipe ingredients and charged wand

Automation

Native Infusion Provider supplies exact aspects; AE2 exports exact pedestal ingredients and retrieves central result; mechanical/golem Use activates wand when supported; semaphore prevents overlapping crafts

Manual

Unique NBT outputs, enchantment inputs and research prerequisites checked recipe-by-recipe

Footprint

33 × 33 × 11 hall including stabilization/service floor

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

12 outer pedestal positions for Awakened Ichorium Pickaxe native instability 18 recipe; symmetry/decorative stabilizers accessible for maintenance. Advanced Infusion Provider requires ZPM emitter/sensor (post-Assembly-Line) and is excluded; ordinary provider works pre-Assembly-Line. No claim automation uses advanced provider.
Full native requirements and source evidence
Category
Thaumcraft
Research Keys
  • INFUSION
  • thaumicenergistics.TEINFPROV
  • INFUSIONENCHANTMENT
Quest IDs
238, 304, 303
Placement
proposal only; exact coordinates follow approved campus master plan
infusion-secondary

Secondary infusion/enchantment station

include
Secondary infusion/enchantment station
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Secondary infusion/enchantment station
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Secondary infusion/enchantment station
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Secondary infusion/enchantment station
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

16 proposed channels: 12 x Pedestal item export bus; 1 x Central item export bus; 1 x Central item import bus; 1 x Ordinary Infusion Provider; 1 x Processing ME Interface. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Nonstandard/enchantment one-off recipes and overflow

Inputs

Book/enchantment feed, exact item NBT

Automation

Shares digital essentia; separate recipe lock and pedestal stock; prevents primary craft contention

Manual

Enchantment selection and player ownership remain deliberate

Footprint

21 × 21 × 9 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Full native requirements and source evidence
Category
Thaumcraft
Research Keys
  • INFUSIONENCHANTMENT
Quest IDs
304, 303
Placement
proposal only; exact coordinates follow approved campus master plan
arcane-assembler

Arcane crafting automation

include
Arcane crafting automation
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Arcane crafting automation
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Arcane crafting automation
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Arcane crafting automation
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

8 proposed channels: 8 x Arcane Assembler native grid consumer. Native operation remains to be commissioned.

Quantity

8

Proposed quantity

8

Outputs

All admitted arcane pattern outputs

Inputs

Native per-recipe aspect cost, grid power, registered research knowledge

Automation

8 native Arcane Assemblers, ME Interfaces and encoded arcane patterns; native Vis Relay Interface feeds actual vis network where supported

Manual

Knowledge Core/Inscriber and user research bound correctly; demand-driven crafts

Footprint

2 banks of4;17 × 9 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Assembler has real finite vis buffer. Validate refill path before declaring sustained automation; recipe output NBT contains finite stored_vis, not infinite power.

Wiki

Not specified
Full native requirements and source evidence
Category
Thaumic Energistics
Research Keys
  • thaumicenergistics.TEARCANEASSEMBLER
  • thaumicenergistics.TEVISINT
  • thaumicenergistics.TEKNOWLEDGEINSCRIBER
Quest IDs
None recorded
Placement
proposal only; exact coordinates follow approved campus master plan
restoration

Thaumic Restorer workshop

include
Thaumic Restorer workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

3 proposed channels: 1 x Item export bus; 1 x Item import bus; 1 x Essentia Provider. Native operation remains to be commissioned.

Quantity

6

Proposed quantity

6

Outputs

Repaired bee frames, plates, usable vanilla/magic gear

Inputs

Instrumentum from flint/longstone rods/metal bolts

Automation

Filtered damaged-item input and undamaged-only extraction; Instrumentum Essentia Provider; Ender Chest/Pouch pickup

Manual

Does not repair Greg Tech/Tinkers tools or restore EU/RF, Vis or Mana

Footprint

15 × 9 × 5 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

2 frames,2 equipment,1 printingplate,1 overflow. Conduit damage filters prevent endless undamaged item recirculation.
Full native requirements and source evidence
Category
Thaumcraft utility
Research Keys
  • REPAIRER
Quest IDs
None recorded
Placement
proposal only; exact coordinates follow approved campus master plan
focus-workshop

Foci, wand, scepter and staff workshop

include
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Foci, wand, scepter and staff workshop
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Quantity

1

Proposed quantity

1

Outputs

All stage-valid foci, rods/caps and fully charged operational wand set

Inputs

Exact ore Dict/NBT variants and discount gear; XP for focal upgrades

Automation

AE2 crafting recipes, focus pouch storage, dedicated recharge station; supplies wand-upgrade parts on demand

Manual

Focal upgrade choices and wand focus selection are player operations

Footprint

17 × 13 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Normal1000-capacity Ichor wand only if native research/input closure admits it; one work wand, one scepter, one battle staff, amber/dislocation crop moving tool; all research-valid alternatives catalogued separately. Use a fully charged ordinary Thaumium Bossed Silverwood Wand (100vis of each primal) while wearing Goggles of Revealing plus the ordinary Thaumaturge robe, leggings and boots. The cap multiplier0.9 minus their total0.10 discount gives0.8: recipe6002 needs125raw ->100actual of each primal. No Vis Exhaustion or Infernal Vis Exhaustion effect. Native research and an actual successful player craft are commissioning requirements; no Ichorium wand or staff is used to bootstrap this source.
Full native requirements and source evidence
Category
Thaumcraft equipment
Research Keys
  • FOCALMANIPULATION
  • SCEPTRE
  • CAP_ICHOR
  • ROD_ICHORCLOTH
Quest IDs
1,401, 272, 2,728
Placement
proposal only; exact coordinates follow approved campus master plan
Ichorium Source Operational Prerequisite
File
native-ichorium-wand-discount-proof.json
Prerequisite
Use a fully charged ordinary Thaumium Bossed Silverwood Wand (100vis of each primal) while wearing Goggles of Revealing plus the ordinary Thaumaturge robe, leggings and boots. The cap multiplier0.9 minus their total0.10 discount gives0.8: recipe6002 needs125raw ->100actual of each primal. No Vis Exhaustion or Infernal Vis Exhaustion effect. Native research and an actual successful player craft are commissioning requirements; no Ichorium wand or staff is used to bootstrap this source.
kami-armory

KAMI and magically enhanced equipment vault

include
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
KAMI and magically enhanced equipment vault
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Quantity

1

Proposed quantity

1

Outputs

Ichorcloth/Ichorium gear including awakened variants; fortress/void, mobility and bauble sets

Inputs

Ichorium, Ichorcloth, Galgadorian components, admitted planet resources

Automation

AE2 stores crafted gear and all replenishable ingredients; charging/repair interfaces suited to each item

Manual

Player binds/equips items; exact enchantments chosen during review

Footprint

17 × 13 × 7 room

Availability reason

Native ICHORIUM arcane recipe6002 supplies first ingots from4Ichor,2VoidMetal,1Osmiridium,2FlawlessDiamonds and125each primal vis. Native research/equipment recipes are individually listed; actual player equipment and vis delivery must work. A later LCR/Nightshade renewal branch is separate.

Notes

Ichor uses Nether Star+Flawless Diamond+Nether Shard+Eye Ender+Ender Shard; awakenedpick native recipe no Assembly Line components. Treat ingredient chain qualification separately from ability to unlock a research. Do not include UV/Solar upgraded gear merely because it is registered. Use a fully charged ordinary Thaumium Bossed Silverwood Wand (100vis of each primal) while wearing Goggles of Revealing plus the ordinary Thaumaturge robe, leggings and boots. The cap multiplier0.9 minus their total0.10 discount gives0.8: recipe6002 needs125raw ->100actual of each primal. No Vis Exhaustion or Infernal Vis Exhaustion effect. Native research and an actual successful player craft are commissioning requirements; no Ichorium wand or staff is used to bootstrap this source.

Wiki

Not specified
Full native requirements and source evidence
Category
Thaumcraft equipment
Research Keys
  • ICHOR
  • ICHOR_TOOLS
  • ICHOR_PICK_GEM
  • ICHORCLOTH_HELM_GEM
  • ICHORCLOTH_CHEST_GEM
  • ICHORCLOTH_LEGS_GEM
  • ICHORCLOTH_BOOTS_GEM
Quest IDs
307, 309, 320, 327
Placement
proposal only; exact coordinates follow approved campus master plan
Ichorium Source Operational Prerequisite
File
native-ichorium-wand-discount-proof.json
Prerequisite
Use a fully charged ordinary Thaumium Bossed Silverwood Wand (100vis of each primal) while wearing Goggles of Revealing plus the ordinary Thaumaturge robe, leggings and boots. The cap multiplier0.9 minus their total0.10 discount gives0.8: recipe6002 needs125raw ->100actual of each primal. No Vis Exhaustion or Infernal Vis Exhaustion effect. Native research and an actual successful player craft are commissioning requirements; no Ichorium wand or staff is used to bootstrap this source.
warp-spa

Warp maintenance spa

include
Warp maintenance spa
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

2 proposed channels: 1 x Stocking ME Interface; 1 x Fluid export bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Bath salts, sanitizing soap, Soul Brazier/warp tools and native cleansing consumables

Inputs

Native valid cleanser recipes and research

Automation

AE2 crafts replenishable salts/soap, fresh water and LP/aspects as required; store tear-based one-offs separately

Manual

Permanent-warp removal items can have world effects; research trigger/consumption remains player controlled

Footprint

17 × 13 × 7 room with separate cleansing chamber

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

No wussmode/config bypass. Native aspects/warp progression remain genuine; high-warp research progression is not equivalent to extra machines.
Full native requirements and source evidence
Category
Thaumcraft utility
Research Keys
  • ARCANESPA
  • BATHSALTS
  • SANESOAP
Quest IDs
1,055, 1,097, 1,098, 1,099, 833
Placement
proposal only; exact coordinates follow approved campus master plan
flux-services

Flux and essentia service equipment

include
Flux and essentia service equipment
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Flux and essentia service equipment
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Flux and essentia service equipment
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Flux and essentia service equipment
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Flux and essentia service equipment
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

1 proposed channels: 1 x Item import bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Flux cleanup and service stocks

Inputs

Real CV and flux; essentia inventory level monitoring

Automation

CV-fed Flux Scrubbers, Tainthistle collection nearactualflux sources, filtering valves, jars/phials/buffers for diagnostics

Manual

No unbounded pollution/flux machine runs without required feed and clearing paths

Footprint

13 × 13 × 9 contained utility room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Tainthistle is a useful clean-up flower, not bulk mana source. Service area does not replace valid machine muffler outlets or mandatory air.
Full native requirements and source evidence
Category
Thaumcraft utility
Research Keys
  • FLUXSCRUB
  • TUBEFILTER
  • JARLABEL
  • ESSENTIARESERVOIR
Quest IDs
300
Placement
proposal only; exact coordinates follow approved campus master plan
golem-foundry

Golem foundry and automation gallery

include
Golem foundry and automation gallery
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

2 proposed channels: 1 x Processing ME Interface; 1 x Item import bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

All admitted golem materials/cores/upgrades; AE wireless backpacks and gearboxes

Inputs

Animation cores, gearboxes, actual inventories and native work areas

Automation

Native golems perform harvesting, gathering, use, filling, liquids, sorting where compatible; results imported into AE2

Manual

Assign ownership/orders with Golem Bell; player/entity use tasks not silently forged

Footprint

21 × 17 × 9 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Dedicated examples must physically perform their requested work; no idle decorative golems counted as automation.

Wiki

Not specified
Full native requirements and source evidence
Category
Thaumcraft addons
Research Keys
  • ADVANCEDGOLEM
  • thaumicenergistics.TEGOLEMWIFIBACKPACK
  • thaumicenergistics.TETHAUMGBOX
Quest IDs
291, 292, 293, 294, 2,267
Placement
proposal only; exact coordinates follow approved campus master plan
thaumic-horizons-lab

Thaumic Horizons laboratory

include
Thaumic Horizons laboratory
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

4 proposed channels: 1 x Stocking/processing ME Interface; 1 x Item import bus; 1 x Essentia Provider; 1 x Fluid export bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Blood Infuser, vat/self-infusion, soul equipment, synthetic node and pocket-plane tools where available

Inputs

Entities/soul jars/essentia and valid native machines

Automation

AE2 provides native items/aspects, filtered outputs; scheduled recipes with correct entity/context predicates

Manual

Creature/player self-infusion, pocket-plane creation and unique nodes remain player-context operations

Footprint

29 × 21 × 11 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Pocket planes are finite native spheres, not another full fabricated overworld. Synthetic nodes are excluded by the native refill helper; use ordinary aura nodes in the Research Completer holders.

Wiki

Not specified
Full native requirements and source evidence
Category
Thaumcraft addons
Research Keys
  • pocketPlane
  • planarRift
Quest IDs
None recorded
Placement
proposal only; exact coordinates follow approved campus master plan
thaumic-machina-lab

Thaumic Machina/Bases/Insurgence/Gadomancy apparatus gallery

include
Thaumic Machina/Bases/Insurgence/Gadomancy apparatus gallery
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

4 proposed channels: 1 x Stocking/processing ME Interface; 1 x Item import bus; 1 x Essentia Provider; 1 x Fluid export bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Every admitted functional apparatus fromthese installed categories

Inputs

Research+recipe-specificmaterials and resources

Automation

AE2 pattern/item supply, actual energy/aspect ports, native support blocks and service aisles

Manual

Native multiblock-specific activation, configuration and entities required

Footprint

33 × 21 × 11 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Full per-key inventory appendix prevents whole addon categories being omitted. Registered output is a planning candidate until its crafting and native operation prerequisites pass.

Wiki

Not specified
Full native requirements and source evidence
Category
Thaumcraft addons
Research Keys
None recorded
Quest IDs
None recorded
Placement
proposal only; exact coordinates follow approved campus master plan
magic-eu

Magic EU generation alcoves

include
Magic EU generation alcoves
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Magic EU generation alcoves
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

3 proposed channels: 1 x Item export bus; 1 x Fluid export bus; 1 x Item import bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

All available magic energy converters and absorbers; reliable local EU supplies for auxiliary systems.

Inputs

Renewable native egg production, fuel/aspect supplies where required, transformers and a measured electrical load budget.

Automation

AE2 supplies actual renewable magic items or essentia. An EV Grandmaster Absorber with a legitimately obtained Dragon Egg produces 2,048 EU/t; an HV Master Absorber with a Creeper Egg produces 512 EU/t.

Manual

Generator configuration and actual energy delivery must be verified after placement.

Footprint

17 × 11 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Provide one working example of each LV/MV/HV converter and LV–EV absorber. Egg supplies remain native. A single 1 A EV generator cannot run arbitrary numbers of IV machines. The newer wiki’s Large Essentia Generator is not installed and is excluded.
Full native requirements and source evidence
Category
Magic power
Research Keys
  • GT_MAGICENERGY
  • GT_MAGICABSORB2
Quest IDs
None recorded
Placement
proposal only; exact coordinates follow approved campus master plan
botania-garden

Botania horticulture and material factory

include
Botania horticulture and material factory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Botania horticulture and material factory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Botania horticulture and material factory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Botania horticulture and material factory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

3 proposed channels: 1 x Item export bus; 1 x Item import bus; 1 x Fluid export bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

All 16 mystical flower colors and petals; livingwood, livingrock, botanical crafting supplies and valid runes.

Inputs

Actual flowers, fertilizer, renewable seeds, water, logs and stone. Each flower recipe is taken from the native Petal Apothecary registry.

Automation

Eight Pure Daisy modules place and harvest the exact native stone/log inputs. Two Petal Apothecaries receive ordered items from blocking ME Interfaces through downward chest buffers; a Thirsty Tank/Glyph of Siphoning refills water, and a filtered Vacuum Chest collects flowers.

Manual

Initial collection and binding use normal Botania tools. Rare drops and Overgrowth Seeds need legitimate sources.

Footprint

33 × 25 × 9 garden

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Provide all 16 color plots, a Lexica workbench and service access. Passive Dayblooms still decay after their native lifespan even though the Void is permanently day; correct enchanted soil or active generation is required.

Wiki

Not specified
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,220, 3,221, 3,222
Placement
proposal only; exact coordinates follow approved campus master plan
mana-production

Automated active mana generation

include
Automated active mana generation
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Automated active mana generation
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

2 proposed channels: 1 x Item export bus; 1 x Fluid export bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Sustained mana production from all admitted generating flowers, with a useful surplus and a working example of each flower type.

Inputs

Renewable farm, food, wool, XP and drone production. Cooldown, item order and mana-extraction limits remain native.

Automation

Dedicated feeds: charcoal to Endoflames; varied substantial meals to Gourmaryllis; automatic cake placement for Kekimurus; XP orbs for Rosa Arcana; renewable leaves for Munchdew; correctly ordered colored wool for Spectrolus; spare drones for Beegonia. Each unusual flower gets its own native input/control mechanism.

Manual

Narslimmus requires naturally spawned slimes. A Dandelifeon must actually simulate its board; powered-spawner slimes and moving cellular blocks do not qualify.

Footprint

41 × 29 × 9 hall split into independent feed modules

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Initial main bank: 32 Endoflames, 8 Gourmaryllis, 8 Kekimurus, 4 Rosa Arcana, 4 Munchdew, 4 Spectrolus and 8 Beegonia, subject to native recipe admission and measured demand. Dandelifeon uses its documented 25×25 board, eight Cellular Blocks and real placement/control logic. Creative or effectively infinite flowers are not admitted merely because they are registered.
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,262, 3,263, 3,264, 3,265, 3,266, 3,267, 3,268, 3,269, 3,270
Placement
proposal only; exact coordinates follow approved campus master plan
mana-pool-bank

Mana pools and distribution backbone

include
Mana pools and distribution backbone
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Quantity

1

Proposed quantity

1

Outputs

A substantial mana buffer and a controlled distribution system.

Inputs

Mana from the functioning flower banks, native spark/spreader recipes and actual pool capacity.

Automation

Sixteen ordinary Mana Pools, spreaders and lenses connect to a deliberately bound spark network. Dominant/recessive/isolated upgrades are used only where their native recipes are admitted. Comparator/level controls prevent unnecessary resource consumption.

Manual

Bind and configure with the Wand of the Forest; preserve distinct consumer networks where necessary.

Footprint

17 × 17 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

The ordinary 1,000,000-unit pool gives a proposed 16,000,000-unit buffer. Mana stays in native Botania storage; AE2 is not claimed to store it as ordinary fluid or items.

Wiki

Not specified
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,223, 3,224
Placement
proposal only; exact coordinates follow approved campus master plan
mana-fountains

Botanic Horizons crafting fountains

include
Botanic Horizons crafting fountains
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Botanic Horizons crafting fountains
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Botanic Horizons crafting fountains
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Botanic Horizons crafting fountains
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

6 proposed channels: 6 x Bottom ME Interface. Native operation remains to be commissioned.

Quantity

6

Proposed quantity

6

Outputs

Manasteel, mana pearls/diamonds/quartz and all admitted mana-pool alchemy/conjuration outputs.

Inputs

Exact native mana-infusion recipe inputs and mana costs; proper Livingrock/quartz structure blocks.

Automation

Two Mana Fountains, two Fountains of Alchemy and two Fountains of Conjuration. An ME Interface beneath each controller inserts encoded inputs and accepts the automatic bottom output. Sparks/spreaders supply actual mana.

Manual

Initial formation uses the Wand of the Forest and real mana.

Footprint

2 Mana Fountains+2 Alchemy+2 Conjuration; each7 × 5 × 3 plus service aisles

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

These replace loose-item pool processing with native crafting structures. Higher-tier infinite pools and Creative Mana Tablets are excluded. Native fountain size is 7×5×3 before maintenance aisles.
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
-9,054,185,358,983,654,723, -6,702,648,857,746,689,045, -7,243,693,864,692,384,265
Placement
proposal only; exact coordinates follow approved campus master plan
runic-altar

Runic Altar and botanical crafting line

include
Runic Altar and botanical crafting line
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

6 proposed channels: 4 x Processing ME Interface; 1 x Item import bus; 1 x Item export bus. Native operation remains to be commissioned.

Quantity

4

Proposed quantity

4

Outputs

All available elemental, seasonal and advanced runes, with their downstream functional flowers.

Inputs

Exact native rune inputs, Livingrock, seeds/flowers and adequate mana.

Automation

Four separate Runic Altar stations use ordered ME patterns, real mana supply, Livingrock placement and a native mechanical/golem Wand-of-the-Forest activation step. Outputs are picked up and imported into AE2.

Manual

Activation and collection must genuinely work; each recipe retains its normal conditions.

Footprint

4 stations in21 × 17 × 9 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Two general stations and two high-demand stations keep unrelated crafts from sharing one incomplete altar. This is a real crafting loop, not an instant output grant.

Wiki

Not specified
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,246
Placement
proposal only; exact coordinates follow approved campus master plan
terrasteel

Terrestrial Agglomeration Plate

include
Terrestrial Agglomeration Plate
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

3 proposed channels: 2 x Processing ME Interface; 1 x Item import bus. Native operation remains to be commissioned.

Quantity

2

Proposed quantity

2

Outputs

Terrasteel and all admitted equipment or crafting materials derived from it.

Inputs

Manasteel, Mana Pearls, Mana Diamonds, the correct floor pattern and native mana consumption.

Automation

Two Terrestrial Agglomeration Plates receive their exact three-item batches and spark-supplied mana. A recipe lock and filtered pickup prevent other loose items from interfering.

Manual

Initial structure and spark binding require normal Botania actions.

Footprint

2 platforms in17 × 13 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Each plate gets an accessible service area and a complete input/output route to AE2.

Wiki

Not specified
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,229
Placement
proposal only; exact coordinates follow approved campus master plan
alfheim

Alfheim portal and elven trade automation

include
Alfheim portal and elven trade automation
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

2 proposed channels: 1 x Item export bus; 1 x Item import bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

Elementium, pixie dust, dragonstone, elven materials and every admitted elven trade.

Inputs

Gateway Core, proper Livingwood/Glimmering Livingwood structure, Natura Pylons and connected mana pools.

Automation

A real Alfheim gateway stays supplied with mana. Filtered item insertion and output pickup connect its native exchange operation to ME crafting patterns.

Manual

Initial portal activation and research prerequisites remain normal.

Footprint

17 × 13 × 9 alcove

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Alfheim is an exchange mechanism rather than a player-enterable dimension. The Synthetic Elven Gateway is a separate recipe-gated candidate; its registration does not automatically admit it before Assembly Line.

Wiki

Not specified
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,230, 3,232
Placement
proposal only; exact coordinates follow approved campus master plan
gaia-arena

Gaia Guardian arenas and relic display

include
Gaia Guardian arenas and relic display
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Quantity

2

Proposed quantity

2

Outputs

Gaia Spirits, Dice of Fate, relic progression and native boss rewards.

Inputs

A real arena, beacon, Gaia Pylons, Terrasteel/Gaia Spirit Ingots as required and the correct native summoning conditions.

Automation

AE2 supplies summoning resources and collects legitimate dropped items. Downstream material crafts are automated once those drops are available.

Manual

Player summoning, combat and relic binding remain genuine. Native Gaia bosses are not assumed to work in generic spawners.

Footprint

2 arenas each31 × 31 × 13 clear volume

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Two 31×31×13 clear arenas keep fights and effects away from factories. Random relic results and kill quests are not replaced with fabricated progress.

Wiki

Not specified
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,231, 3,241
Placement
proposal only; exact coordinates follow approved campus master plan
botania-equipment

Botania equipment/utility workshop

include
Botania equipment/utility workshop
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Quantity

1

Proposed quantity

1

Outputs

Every admitted botanical armor set, tool, rod, bauble, lens, functional flower and relic option.

Inputs

Native petal/rune/mana/elven/Gaia ingredients, with individual material and research gates.

Automation

ME recipes produce replenishable equipment and supplies on demand. Functional flowers get real assigned work areas: Orechid block conversion, Agricarnation crop growth, Hopperhock pickup and other actual functions.

Manual

Relics and active equipment are bound or chosen by the player; potion use remains native.

Footprint

17 × 13 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

The full native recipe/output appendix identifies every individual item. One working example of each admitted apparatus and one usable tool/equipment set are proposed; quantities remain editable.

Wiki

Not specified
Full native requirements and source evidence
Category
Botania
Research Keys
None recorded
Quest IDs
3,258, 3,259, 3,260, 3,261
Placement
proposal only; exact coordinates follow approved campus master plan
witchery-altar

Witchery altar and botanical power grove

include
Witchery altar and botanical power grove
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Quantity

1

Proposed quantity

1

Outputs

A large genuine altar power supply for all admitted Witchery processing and rituals.

Inputs

Candelabra, Pentacle, filled Chalice, Arthana and the best admitted skull/head; correctly counted logs, leaves, crops and other nature blocks.

Automation

Use the installed 3×3 altar option with valid catalyst/focus upgrades and a diverse botanical grove. Farms keep required plants available without replacing the native power calculation.

Manual

Altar position, focus placement and per-block-ID limits are configured exactly.

Footprint

33 × 33 × 11 grove

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

The altar gathers within 14 blocks of its last placed block. Arthana expands distribution range rather than gathering range. An Infinity Egg is not included without a real pre-stage source.
Full native requirements and source evidence
Category
Witchery
Research Keys
None recorded
Quest IDs
333, 2,340, 2,341
Placement
proposal only; exact coordinates follow approved campus master plan
witchery-oven

Witchery ovens and fume line

include
Witchery ovens and fume line
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

4 proposed channels: 3 x Item export bus; 1 x Item import bus. Native operation remains to be commissioned.

Quantity

8

Proposed quantity

8

Outputs

Every useful Witchery fume and its renewable wood/sapling inputs.

Inputs

Actual rowan, alder, hawthorn and required vanilla sapling families; fuel and clay jars.

Automation

Eight ovens/funnel stations receive filtered saplings or logs, fuel and empty jars from AE2. Separate output filters retain each fume, charcoal and other products.

Manual

Fume randomness is measured as stock production rather than assumed to be deterministic.

Footprint

8 oven/funnel stations in21 × 13 × 7 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Provide dedicated lines for Exhale of the Horned One, Breath of the Goddess, Hint of Rebirth, Odour of Purity, Whiff of Magic, Reek of Misfortune and Foul Fume, plus an overflow station.

Wiki

Not specified
Full native requirements and source evidence
Category
Witchery
Research Keys
None recorded
Quest IDs
332, 1,554, 1,556, 1,557, 1,558, 1,559, 1,569, 1,575
Placement
proposal only; exact coordinates follow approved campus master plan
witchery-processing

Witchery distillery/kettle/spinning/brazier line

include
Witchery distillery/kettle/spinning/brazier line
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Ae Connection

7 proposed channels: 5 x Processing ME Interface; 1 x Item import bus; 1 x Fluid export bus. Native operation remains to be commissioned.

Quantity

1

Proposed quantity

1

Outputs

All admitted distillery, kettle, spinning-wheel and brazier products.

Inputs

Actual altar power, jars, thread and exact recipe ingredients; familiar/hat/context requirements where applicable.

Automation

Two distilleries, four kettles, two spinning wheels and two braziers use native inventory ports where possible. Ordered item dropping/golems handle operations that are not ordinary inventory recipes. Outputs enter AE2.

Manual

Spirit-World-specific recipes operate in that world. Summoning and entity-dependent recipes retain those conditions.

Footprint

29 × 17 × 9 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Current registries contain 9 distillery, 38 kettle, 4 spinning and 8 brazier recipes. Native fields and matching context, rather than an output name alone, determine admission and automation.

Wiki

Not specified
Full native requirements and source evidence
Category
Witchery
Research Keys
None recorded
Quest IDs
1,571, 336, 1,646, 1,587
Placement
proposal only; exact coordinates follow approved campus master plan
witchery-cauldron

Witchery cauldron brewing laboratory

include
Witchery cauldron brewing laboratory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Witchery cauldron brewing laboratory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Witchery cauldron brewing laboratory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Witchery cauldron brewing laboratory
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

6 proposed channels: 4 x Processing ME Interface; 1 x Item import bus; 1 x Fluid export bus. Native operation remains to be commissioned.

Quantity

4

Proposed quantity

4

Outputs

All admitted potion ingredients, effects, modifiers and cauldron ritual recipes.

Inputs

Registered ingredient actions and actual brew-level/context gates; no arbitrary combination of every ingredient in one batch.

Automation

Four cauldrons run separately controlled ordered recipes with water refill, heat, altar power and correct bottle/item pickup. Native strength, duration, yield and capacity constraints are preserved.

Manual

Potion selections and entity/player ritual targets remain deliberate review choices.

Footprint

25 × 17 × 9 room

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

The current sixth Witchery registry has 90 ingredient actions and 14 brew ritual families. These are listed individually in the native appendix; no fake potion or forced brew-level state is used.
Full native requirements and source evidence
Category
Witchery
Research Keys
None recorded
Quest IDs
334, 337
Placement
proposal only; exact coordinates follow approved campus master plan
witchery-circles

Circle magic ritual courts

include
Circle magic ritual courts
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Quantity

3

Proposed quantity

3

Outputs

Every admitted circle ritual and practical native ritual infrastructure.

Inputs

Actual altar power, moon/night/storm/dimension conditions and native sacrifices.

Automation

Three configurable courts receive chalk and components from AE2. Each uses its correct circle size, altar range, activation item and entity/taglock handling.

Manual

Time, weather, entities, ownership and targets are not fabricated.

Footprint

3 courts each31 × 31 × 9 clear space

Availability reason

All native admitted ritual configurations with actual ingredients, altar power, time/weather/Overworld/entity/owner contexts. Native full-moon wolf rites and storm/night rites use normal Overworld annexes, preserving the permanent-day Void.

Notes

Night-only, storm-only and Overworld-only rites use an Overworld annex with its normal cycle; the Void remains permanently day. Wolf curse/cure additionally retain the native full-moon test. All 96 rites and their exact context fields are listed separately.

Wiki

Not specified
Full native requirements and source evidence
Category
Witchery
Research Keys
None recorded
Quest IDs
339, 340, 341, 342, 2,347, 2,348
Placement
proposal only; exact coordinates follow approved campus master plan
witchery-tools

Witchery equipment, poppets and familiars

include
Witchery equipment, poppets and familiars
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Quantity

1

Proposed quantity

1

Outputs

All available Witchery tools, protection equipment, poppets, brews, flying brooms and familiar options.

Inputs

Actual bat wool, witch hands, attuned stones, poppet ingredients and legitimately acquired demon materials.

Automation

AE2 crafts and stores unbound items with native ingredient recipes. Binding/taglocks are kept distinct from mass crafting, and admitted repair systems service supported gear.

Manual

Vampire/werewolf transformations, familiars and owner-bound tools remain player choices.

Footprint

17 × 17 × 7 workshop

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Do not silently transform Andrew merely because those branches exist. The review lists the equipment and progression choices before implementation.

Wiki

Not specified
Full native requirements and source evidence
Category
Witchery
Research Keys
None recorded
Quest IDs
335, 346, 342, 2,424
Placement
proposal only; exact coordinates follow approved campus master plan
witchery-dream

Spirit World workshop

include
Spirit World workshop
Proposed service-layout schematic. This is not an in-game screenshot or proof of a formed native machine.

Quantity

2

Proposed quantity

2

Outputs

Complete Dream and Nightmare material/workshop access, including Wispy Cotton, dream fumes and Flowing Spirit.

Inputs

Brew of Sleeping, valid Dream Weavers and actual Spirit World acquisition and inventory transfer rules.

Automation

Two context-specific workshops have their own ovens, altar, kettle, distillery, spinning station and native supply/return arrangements.

Manual

Entry, waking, Nightmare handling and dream inventory remain normal mod behavior.

Footprint

One Dream and one Nightmare functional outpost;19 × 19 × 9 each

Availability reason

Build the reviewed native facility and its specifically admitted apparatus, power, inputs and logistics. Deferred/held item variants from the detailed appendix are not placed merely because they are registered.

Notes

Dream and Nightmare variants share native dimension 55. The requested survey is 1,000 chunks total for that dimension, not 1,000 per variant. Brew of Flowing Spirit’s native kettle recipe explicitly requires dimension 55; dimension 0 on other kettle records means unrestricted.

Wiki

Not specified
Full native requirements and source evidence
Category
Witchery dimension
Research Keys
None recorded
Quest IDs
1,564, 1,576, 338, 1,585, 1,586, 1,593, 1,594
Placement
proposal only; exact coordinates follow approved campus master plan
blood-altar

Blood Altar complex

include
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
More reference pictures
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.
Blood Altar complex
Offline wiki reference image; not a screenshot of the proposed base. Installed 2.8.4 recipe/structure data controls implementation.

Ae Connection

3 proposed channels: 2 x Processing ME Interface; 1 x Item import bus. Native operation remains to be commissioned.

Quantity

3

Proposed quantity

3

Outputs

Three Tier5 Blood Altars: general progression, dedicated slate processing, and Soul Network refill.

Inputs

108 configured runes per altar,8 Blood-Soaked Thaumium blocks,16 Blood-Soaked Void blocks,4 glowstone caps,4 large Blood Stone Brick caps,4 native-compatible beacons and1 altar root. Operating inputs and LP must be paid normally.

Automation

All three altars recognize Tier 5 with 137,434 LP capacity and 13,743 LP buffers. Each has 20 Superior Capacity, 28 Speed and 60 Sacrifice runes. The chambers and dormant Wells are built. All three ground-level Witch spawners now receive real power and consume 800 RF/t. The first three orb-chamber Witches were witnessed spawning after a task paid 216,000 RF, then confirmed in the world. Genuine LP startup, normal orb charging and filtered AE2 altar service remain unfinished.

Manual

The existing Archmage orb and normal weak activation crystal were bound to Andrew and returned to AE2 without free LP, health or game-mode changes. The underfloor travel anchor at [-104,81,473] is labeled Blood Ritual Service. Its floor at Y81, railings and clear standing routes to the Master Stones are installed. Actual player travel remains unverified.

Footprint

Three25 x25 courts; each native Tier5 structure is17 x17, spanningY87..93 with main floorY90 and altar rootY91.

Availability reason

Tier5 is the highest source-qualified pre-Assembly-Line structure. Tier6 requires Ichorium blocks whose installed compressor recipe is491,520EU/t with compression_tier1; existing pre-Assembly-Line owners do not admit that route.

Notes

Installed hardware and genuine Witch spawning are verified. The Wells remain dormant; sustained renewable LP and recipe automation are not yet accepted. The permanent charging orb and recipe inputs require an extraction policy that protects them. The 60,000 LP Ethereal Slate and 120,000 LP Archmage recipes fit the actual capacity. Tier 6 remains deferred by the installed Ichorium-block recipe gate.
Full native requirements and source evidence
Category
Blood Magic
Research Keys
None recorded
Quest IDs
None recorded
Placement
Main altar [-104,91,480], slate altar [-133,91,480], orb altar [-75,91,481]. All 435 altar structure blocks, 840 chamber/ritual blocks, 790 access blocks and 163 spawner/power service blocks have independent native evidence. Main floor Y90 and 14 existing underground utilities were preserved. Spawner roots are Y91; overhead conduit is utility cabling. Ritual service floor is Y81, with Master Stones at Y83.